Those who study history learn of the decisions that were made in the past, the reasoning behind them, and the results thereafter. Thus those who study history might have a better understanding of policies that they are working on, the options available to them, and the potential consequences.
Although this kind of history-based work sits firmly in the humanities, it’s not all that different from what we do here in Silicon Valley.
When I saw the first of these appear, I think it was a list on GitHub, it was pretty cool and I even bookmarked the site. But by now, these resource lists are becoming incredibly useless and boring.
I play a fair amount of video games, including emotional, aesthetic games like Florence and complex, open games like Dwarf Fortress. Over the years there are periodically discussions about whether video games are art. For example, here are articles from Time and London Review of Books on the subject.
These discussions tend to ask about the aesthetic and entertainment values of the medium, trying to address the question of what exactly makes art, art. But to peel back the layer of indirection, art at its core is anything that is culture; It is a shared experience.
And interestingly, that’s what disqualifies video games.